So i have a program written already that captures the image from a webcam, into a vector called pBuffer. I can easily acess the RGB pixel information of each pixel, simply by pBuffer[i]=R;pBuffer[i+1]=G;Buffer[i+2]=B. No problem in here.
The next step is now create an IplImage* img, and fill it in with the information of the pBuffer...some sort of SetPixel.
There is a SetPixel Function on the web, that is :
(((uchar*)(image>imageData + image>widthStep*(y))))[x * image>nChannels + channel] = (uchar)value; being the value the pBuffer information, x and y the pixel coordinates.However i simply cannot put this to work. Any ideas?? Is in C++.
-
What you are trying to do you can do like this (assuming width and height are the image dimensions):
CvSize size; size.height = height; size.width = width; IplImage* ipl_image_p = cvCreateImage(size, IPL_DEPTH_8U, 3); for (int y = 0; y < height; ++y) for (int x = 0; x < width; ++x) for (int channel = 0; channel < 3; ++channel) *(ipl_image_p->imageData + ipl_image_p->widthStep * y + x * ipl_image_p->nChannels + channel) = pBuffer[x*y*3+channel];However, you don't have to copy the data. You can also use your image data by IplImage (assuming pBuffer is of type char*, otherwise you need possibly to cast it):
CvSize size; size.height = height ; size.width = width; IplImage* ipl_image_p = cvCreateImageHeader(size, IPL_DEPTH_8U, 3); ipl_image_p->imageData = pBuffer; ipl_image_p->imageDataOrigin = ipl_image_p->imageData;Dani van der Meer : BYTE is a typedef for unsigned char, so you can safely cast it to char. So the code it becomes: ipl_image_p->imageData = (char*)pBuffer;Dani van der Meer : I'm not sure. But you can try change ipl_image_p->origin. It should be 0 or 1. Try both and see what happends.Dani van der Meer : We use OpenCV for developing computer vision software. So I learned by doing. I have actually a book called "learning OpenCV". People say it is good. I didn't have time to read it yet... Good luck with your thesis!Zeus : I used OpenCV in my Masters thesis too... good luck! :)
0 comments:
Post a Comment
Note: Only a member of this blog may post a comment.